SCREW OUTBOLTS AND NUTS

A FIELD GUIDE TO THE CRAZYGAMES BUILD

From the title screen to the first screw

Nothing is hidden behind a menu. The build drops you into level 1 with two tutorial bubbles and then gets out of the way.

Level 1 as it first appears: the Level 1 chip, a yellow container and a red container with three empty slots each, four brown spare holes beneath them, a green play button, and a bolted three-lobed plate in the water.
What this shows the whole first level: the HUD, the spare holes and the plate you are about to take apart. Captured 2026-11-07 Client web build 2026-11-07 Plate 2

The order, as the client prints it

stepwhat you seewhat it does
1the title card: SCREW OUT / BOLT & NUTS and five coloured screws on grey pegsthe entry point; we have not confirmed what the screws do
2level 1, already running - no menu, no Play buttonthe build starts you in a level
3a white bubble: "Fill all the containers to pass the level." with Nextrule one
4a second bubble: "If all the additional holes are filled, you will lose." with Nextrule two
5the board with the HUD liveyou can take screws

The bubbles block the board until you press Next. We tried clicking a screw underneath the first bubble and nothing happened - the bubble is a modal, not a tooltip.

The HUD, left to right

Why there is no pause or menu to describe

There is no menu to write about: the first thing after the title is a live level. The only controls we have touched are the board itself, Next on the tutorial bubbles, and the play button that ends the level once the board is empty.

Not tested

How long the opening takes

The two tutorial bubbles are one click each. From the title card to a clickable board is under ten seconds if you press Next without reading - and the second bubble is the one worth reading, because it is the only place the game admits you can lose.

Last checked against the client: 2026-11-07 · client web build 2026-11-07